A downloadable asset pack

Buy Now$15.00 USD or more

Time-based Energy System

  • Implement a regenerating energy system for your core gameplay
  • Customizable maximum energy and refill rates
  • Automatic energy regeneration during online and offline periods

Cooldown Timer

  • Create cooldown timers for various game mechanics (e.g., rewarded video ads)
  • Easy-to-use cooldown system with visual feedback

Resource Production Over Time

  • Implement buildings or systems that produce resources over time
  • Accumulate resources even when the game is closed

Offline Time Calculation

  • Accurately calculate and apply time-based changes that occur while the game is not running

Server-Ready Architecture

  • Designed with server integration in mind to prevent cheating
  • Easy to connect with your own server for time verification

Scriptable Object-based Design

  • Consistent with other GameShell assets for ease of use
  • Highly customizable and extensible

Unity Editor Integration

  • Custom inspector for easy debugging and testing
Published 20 days ago
StatusReleased
CategoryAssets
Release date 20 days ago
AuthorGameShell
Made withUnity
Tagsasset, cooltime, countdown, energy, farmvill, Graphical User Interface (GUI), produce, time, timer, Unity

Purchase

Buy Now$15.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:

GameShellUITimeResource-2024-16-10--23-26-21.unitypackage 1.3 MB

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